Thursday, 12 November 2026

"Blender 5.2 Project for 3D Imperial City with Bricked Tiled Streets using Unreal Nanite Displacement, Fab Brick & Cobblestone Materials (Normal & Displacement Maps), Mesh Displacement (Modeling Mode), and Dash Path Scattering (Brick, Cement & Cobblestone Tiling)."

"Blender 5.2 Project for 3D Imperial City with Bricked Tiled Streets using Unreal Nanite Displacement, Fab Brick & Cobblestone Materials (Normal & Displacement Maps), Mesh Displacement (Modeling Mode), and Dash Path Scattering (Brick, Cement & Cobblestone Tiling)."





The city features Paved Stone Courtyard & Walkways, Bricked Medieval Road Tiling & Stone-Tiled Sidewalks for Action Fantasy RPGs with Texturing and Material Channels" (Medieval City Level Design)












Imperial City using Unreal Nanite Displacement with Brick & Cobblestone Material Displacement Maps



























Download "Blender 5.2 Project for 3D Imperial City using Unreal Nanite Displacement"

Download Blender 5.2 Project Assets for "UE 5.7 3D Fantasy Imperial City"





Download Unreal Engine 5.7 "3D Fantasy Imperial City with Medieval Courtyard, City Roads and Sidewalks for Action RPGs with Texturing and Material Channels" (Latest Version 4.8 GB) 



Download Blender 5.2 Cult Temple & Courtyard for RPGs 



References





Unity 2022 "Universal 3D Sample" Project (URP) (Asian Temple)

Unreal Engine Fab "Fantastic - Dungeon Pack" (Tidal Flash Studios), "Dungeon Environment/ 135+" (Pack Dev), "Factory Environment Collection", "Sci Fi Interior 05", "Spaceship Interior Environment", "KHS Gyeongbokgung Palace Vol. 3", "KHS Korean Jongmyo Shrine"

CG Trader: chinese-style-building-courtyard







Friday, 6 November 2026

Unreal Engine 5.7 "3D Imperial City with Bricked Tiled Streets using Unreal Nanite Displacement, Fab Brick & Cobblestone Materials (Normal & Displacement Maps), Mesh Displacement (Modeling Mode), and Dash Path Scattering (Brick, Cement & Cobblestone Tiling). The city features Paved Stone Courtyard & Walkways, Bricked Medieval Road Tiling & Stone-Tiled Sidewalks for Action Fantasy RPGs with Texturing and Material Channels" (Medieval City Level Design)

Unreal Engine 5.7 "3D Imperial City with Bricked Tiled Streets using Unreal Nanite Displacement, Fab Brick & Cobblestone Materials (Normal & Displacement Maps), Mesh Displacement (Modeling Mode), and Dash Path Scattering (Brick, Cement & Cobblestone Tiling). 

The city features Paved Stone Courtyard & Walkways, Bricked Medieval Road Tiling & Stone-Tiled Sidewalks for Action Fantasy RPGs with Texturing and Material Channels" (Medieval City Level Design)



Imperial City using Unreal Nanite Displacement with Brick & Cobblestone Material Displacement Maps










This imperial city was inspired by Team Ninja's Nioh and Nioh 2, Wu Kong and the recent Phantom Blade Zero.


Check out the previous blog entry (and previous version) for this project: "Unreal Engine 5.7 Fortress Imperial City with Roads & Courtyard (PCG Path & Surface Scattering using Dash's Plugin)"









Unreal Displacement (Modeling Mode), Fab Brick & Cobblestone Materials (Normal & Displacement Maps) and Dash Path Scattering (Brick, Cement & Cobblestone Array Tiling):







Unreal Imperial City:
















 




















Download Unreal Engine 5.7 "3D Fantasy Imperial City with Medieval Courtyard, City Roads and Sidewalks for Action RPGs with Texturing and Material Channels" (Latest Version 4.8 GB) 

Download Assets for "UE 5.7 3D Fantasy Imperial City"


Download Blender 5.2 Cult Temple & Courtyard for RPGs 



References





Unity 2022 "Universal 3D Sample" Project (URP) (Asian Temple)

Unreal Engine Fab "Fantastic - Dungeon Pack" (Tidal Flash Studios), "Dungeon Environment/ 135+" (Pack Dev), "Factory Environment Collection", "Sci Fi Interior 05", "Spaceship Interior Environment", "KHS Gyeongbokgung Palace Vol. 3", "KHS Korean Jongmyo Shrine"

CG Trader: chinese-style-building-courtyard