Unreal Engine 5.7 "3D Imperial City with Bricked Tiled Streets using Unreal Nanite Displacement, Fab Brick & Cobblestone Materials (Normal & Displacement Maps), Mesh Displacement (Modeling Mode), and Dash Path Scattering (Brick, Cement & Cobblestone Tiling).
The city features Paved Stone Courtyard & Walkways, Bricked Medieval Road Tiling & Stone-Tiled Sidewalks for Action Fantasy RPGs with Texturing and Material Channels" (Medieval City Level Design)


Imperial City using Unreal Nanite Displacement with Brick & Cobblestone Material Displacement Maps
This imperial city was inspired by Team Ninja's Nioh and Nioh 2, Wu Kong and the recent Phantom Blade Zero.

Check out the previous blog entry (and previous version) for this project: "Unreal Engine 5.7 Fortress Imperial City with Roads & Courtyard (PCG Path & Surface Scattering using Dash's Plugin)"
Unreal Displacement (Modeling Mode), Fab Brick & Cobblestone Materials (Normal & Displacement Maps) and Dash Path Scattering (Brick, Cement & Cobblestone Array Tiling):

Unreal Imperial City:


Download Unreal Engine 5.7 "3D Fantasy Imperial City with Medieval Courtyard, City Roads and Sidewalks for Action RPGs with Texturing and Material Channels" (Latest Version 4.8 GB)
Download Assets for "UE 5.7 3D Fantasy Imperial City"
Download Blender 5.2 Cult Temple & Courtyard for RPGs
References
Unity 2022 "Universal 3D Sample" Project (URP) (Asian Temple)
CG Trader: chinese-style-building-courtyard