Unreal Engine 5.7 "3D Imperial City with Bricked Tiled Streets using Unreal Nanite Displacement, Fab Brick & Cobblestone Materials (Normal & Displacement Maps), Mesh Displacement (Modeling Mode), and Dash Path Scattering (Brick, Cement & Cobblestone Tiling).
The city features Paved Stone Courtyard & Walkways, Bricked Medieval Road Tiling & Stone-Tiled Sidewalks for Action Fantasy RPGs with Texturing and Material Channels" (Medieval City Level Design)
Imperial City using Unreal Nanite Displacement with Brick & Cobblestone Material Displacement Maps
This imperial city was inspired by Team Ninja's Nioh and Nioh 2, Wu Kong and the recent Phantom Blade Zero.
Check out the previous blog entry (and previous version) for this project: "Unreal Engine 5.7 Fortress Imperial City with Roads & Courtyard (PCG Path & Surface Scattering using Dash's Plugin)"
Download Assets for "UE 5.7 3D Fantasy Imperial City"
Download Blender 5.2 Cult Temple & Courtyard for RPGs


















































