Wednesday, 18 November 2020

 

Three Kingdoms Puzzle RPG 2: Arcade Edition (Android 9.0  Phones/Tablets)

















































































Three Kingdoms Puzzle RPG 2: Arcade Edition is a Strategy and Puzzle mobile game inspired by Romance of the Three Kingdoms.  The game features over 50 Generals from the historical Three Kingdoms Period including Super Generals and Ultra Generals!


- Featuring a Universal Player Account with General Card Cash-In System and Nation Economy-Based System

- Recruit new Generals and buy new Item consumables via the Palace and Inventory Shops!

- Play alone with the Single Player Campaign featuring over 20 Unlockable Story Missions for all the nations, or play with a friend with the Co-op Multiplayer Mode!

- Featuring the 8 x 8 World Map (Puzzle Mode) or the 12 x 12 World Map (Table Top Mode)

- Turn-Based, Arcade-Style Combat Engine featuring 5 new classes (Monarchs, Generals, Great Generals, Ministers and Great Ministers), Formation-based Tactics Battle Engine and 2x2 Stacked Card "Team Battle System"!

-  Hi-Res 1080p Puzzle Map backgrounds and Manga Art with 50+ Frames Per Second Arcade-style, Puzzle based gameplay and a Economy-based City System!

Play as one of the three kingdoms (Kingdom of Shu, Kingdom of Wei, and Kingdom of Wu), United Front Rebels, or the Imperial Forces.  Conquer all of China from your cell phone!  Download for Android today!

Company: Robosoft Games Mobile
Last Update Date: October 2018
Platform:Android Phones and Tablets
Operating System: Android 8.0 (Oreo), Android 7.0 (Nougat)
Genre:Strategy/Puzzle

Phone APK Version: Portrait mode (Ultra-Fast FPS), File Size: 55 MB

Tablet APK Version: Landscape mode (includes bonus Multiplayer Mode), File Size: 57 MB


You can download the Game Here:
Download Three Kigdoms Puzzle RPG 2 (3D Version, version 2) for (Android 10 or Higher)
Download Three Kingdoms Puzzle RPG 2 (2D Version) (for Android 9 or higher)
Download Three K ingdoms Puzzle RPG 2 (3D Version) (for Android 10 or Higher)

Saturday, 14 November 2020

Google Downloads "Android Open GL ES 2.0/3.0 Game Engine"


Download Blaster Engine 3D with Open GL ES 3.0 and Lightmapping for 3D games and apps (Android Open GL ES 3.0 Game Engine) (Latest Version: Updated March, 2022)

Download  Blaster Engine 3D (Android Open GL ES 2.0 Game Engine) (Latest Version: Updated November 2020)

Download Blaster Engine 2D (2D Game Engine for Android using Canvas) (Latest Version: Updated December 2019)



Design document can be downloaded here: Blaster Engine 3D (Open GL ES 3.0, 2.0 for Android)

BLASTER ENGINE 3D




Blaster Engine 3D is a 2D/3D Graphics Engine & App Development Framework for the Android operating system using Java. The purpose of the engine is to build ultra-fast 2D or 3D apps for Android devices using direct GPU acceleration supporting Open GL ES 3.0, and Open GL ES 2.0.  Blaster Engine 3D supports GPU Hardware-Accelerated 2D apps or Hardware-Accelerated 3D apps(with 2D sprite and logo support). The engine supports the newest Android operating system: Android 8.0, Android 7.0, and Android 6.0. It is free and open-source so feel free to use it for your own Android app or game development.





FEATURES



-   2D/3D Graphics Engine for Android OS to build 2D or 3D apps or games for Android devices

-   Fast frame-rates for 2D and 3D Apps using GPU hardware acceleration supporting Open GL ES 3.0 or Open GL ES 2.0 (at least 50-60+ frames per second on average for Samsung Android phones)

-   GPU hardware acceleration supporting Open GL ES 3.0 (with Dynamic Lighting Model and Light Mapping support) and Open GL ES 2.0 (with Multiple Lighting Support)

    -   Supports the newest Android systems: Android 8.0, Android 7.0,     Android 6.0

-   Fast loading times (for bitmaps and sprites) with GPU hardware acceleration

-   High-resolution 2D bitmaps and textures (720 p) with GPU hardware acceleration

-   Scalable software resolution (up to max resolution of Android device)

-   Intuitive to understand engine architecture (“The Game Object and Scene” Design Hiearchy and “Pipeline Display Graph Tree”)

-   Easy to extend GUI classes for your own custom GUI components

-   Isolation between engine code and app or game code

-   Android OS layer is completely hidden from game logic

-   Optimized 3D Model (OBJ) Parser to parse 3D model files with more polys more efficiently (i.e. less asset loading times on mobile phones, ~ 5 sec for 20k poly 3D models)

-   Optional Programmable shaders for custom user lighting effects (via Open GL ES 3.0, Open GL ES 2.0)





Blaster Engine 2D (Hybrid)




Blaster Engine 2D Hybrid is a 2D Graphics Engine & App Development Framework for the Android operating system using Java supporting both software rendering and hardware acceleration via Android 7.0 SDK.  Develop faster apps utilizing Android 7's hardware accelerated application model.  The purpose of the engine is to build ultra-fast 2D apps for Android devices using a central graphics pipeline software architecture.  It is a 2D software rendering version of our GPU-accelerated Blaster Engine 3D graphics engine. The engine supports the newest Android operating system: Android 7.0. It is free and open-source so feel free to use it for your own Android app or game development.

An open-source 3D graphics engine and 2D app development framework for the Google Android Operating System using Open GL ES 2.0, Android Studio (Java) and Android SDK featuring Mobile Hardware Acceleration, Universal Game Object Hierarchy, and Stage-Based Pipeline Software Architecture with a Real-Time Asset Loader.


FEATURES



-   2D Graphics Engine for Android OS to build 2D apps or games for Android devices

-   Supports software rendering and hardware acceleration using Android 7.0 SDK (hardware textures and hardware accelerated canvas)

-   Fast frame-rates for 2D Apps using Android 8's hardware accelerated application model

-   Fast loading times (for bitmaps and sprites)

-   Scalable software resolution (up to max resolution of Android device)

-   Intuitive to understand engine architecture (“The Game Object and Scene” Design Hiearchy and “Pipeline Display Graph Tree”)

-   Easy to extend GUI classes for your own custom GUI components

-   Isolation between engine code and app or game code

-   Android OS layer is completely hidden from game logic