Unreal Engine 5.6 Ridge Mountain Valley with Highway Roads with Procedural Surface and Path Scattering (PCG) & Dirth Pathing using Polyhaven's Dash Plugin & Unreal Engine Spline Tool.
A Ridge Mountain Valley using the Dash Plugin for its Surface Scattering and Path Scattering PCG Tools for creating natural dirt paths in the valley, adding natural ridges and rocky mountain cliffs, randomly scattering rocks, plant foliage and weed grass in the environment (PCG) and terraforming the natural landscape with Path Scattering and Grid scattering.
Check out Polyhaven's Dash Plugin for UE 5 (PCG & Terraforming Tool): (Scatter Masking Features | Learn all of Dash here!)
Ridge Mountain Valley Ruins
Dirt Pathing (Path Scattering):
Dash Plugin Road Tool (Drawn Spline)














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