Unreal Engine 5.6 Mountain Forest using the Errant Biome PCG Plugin & UE PCG Biomes Plugin with Multi-Layered Landscape Painting, Custom Mask Layers and Sub Biomes
I used the Errant Biome Plugin with Unreal Engine 5.6 to create a forest biome for a Mountain Forest Region and used a Landscape Painting setup with Multiple Texture Layers.
Download the Project Assets Package 1 and Project Assets Package 2
Errant Landscape Custom Stamp Brushes
Multi Layered Landscape Painting with UE Material Graph: Landscape Layer Blend
Check out Polyhaven's Dash Plugin for UE 5 - another PCG & Terraforming Tool: (Scatter Masking Features | Learn all of Dash here!).
References:
Check out the UE5 Errant Landscape & Biome Plugin: Intro | Errant Worlds and a Youtube Tutorial: Create Landscapes in Minutes – Unreal Engine & Errant Landscape [Part 1]
Errant Biomes - Tutorial 1 - Creating biomes/species, using weightmaps
Check out the UE5 PCG Village Tutorial: Creating a village using Procedural Generation PCG in Unreal Engine 5 - Beginner Tutorial - YouTube
Fab Marketplace: Auto Material Landscape Material (MAWI), Landscape Pro 2.0 Auto-Generated Material
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