Unreal Engine 5.6 Mountain Valley Forest and Town using PCG and Splines with the UE PCG Plugin
I used the UE 5 PCG Plugin for Forest Generation and Village Generation creating PCG Blueprints, the Modeling Tool to create Splines for the PCG Blueprints for dynamic mesh spawning and sculpted a Mountain Valley using the UE Landscape Tool.
Check out the UE5 PCG Village Tutorial: Creating a village using Procedural Generation PCG in Unreal Engine 5 - Beginner Tutorial - YouTube
Check out Polyhaven's Dash Plugin for UE 5 - another PCG & Terraforming Tool: (Scatter Masking Features | Learn all of Dash here!).
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References:
- Sams Unreal Engine 4 Game Development in 24 Hours
- Unreal Engine 5 RPG Development with C++ and Blueprint (Volume 1: Basics, Combat, and VFX) by Dr. Chihming Chiu
- Unreal Engine From Zero To Proficiency (Foundations) Patrick Felicia
Any RPG Unity Game Engine AnyRPG – 100% Free open-source Role Playing Game Engine
Polyhaven's Dash Plugin for UE 5 (Scatter Masking Features | Learn all of Dash here!)
Unreal Engine "Fab" Marketplace "KCISA - Hwaseong Fortress"
Unreal Engine "Fab" Marketplace "City Sample"
Unreal Engine "Fab" Marketplace "Megascans Castle Ruins", "Ancient Corinth", "Poly - Medieval Camp", "Medieval Tavern", "Medieval Castle", "Post Apocalyptic Scrapeyard Kit, "Traditional Chinese Style Park", "Abandoned Hospital", "Bank Building Interior", "Medical Clinic & Laboratory"
Unreal Engine 5 Beginner Tutorial Unreal Sensei.& Modular Castle Environment
UE5 PCG Village Tutorial: Creating a village using Procedural Generation PCG in Unreal Engine 5 - Beginner Tutorial - YouTube
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