Sunday, 9 November 2025

Unreal Engine 5.6 Holy Temple Imperial City with Roads, Alleys & Courtyard Patio (PCG Path & Surface Scattering using Dash's Plugin)

Unreal Engine 5.6 Holy Temple Imperial City with Roads, Alleys & Courtyard Patio (PCG Path & Surface Scattering using Dash's Plugin)

A Holy Temple Imperial City with Roads, Alleys & Courtyard Patio.  I used Dash's PCG Plugin (Surface Scattering and Path Scattering PCG Tools) for creating natural dirt paths & extended cliff ridges and  also cement splining to create Roads, Alleys and a Fully Tiled Courtyard.

Check out Polyhaven's Dash Plugin for UE 5 (PCG & Terraforming Tool): (Scatter Masking Features | Learn all of Dash here!).


Download UE 5.6 Holy Temple Imperial City














References:

- Sams Unreal Engine 4 Game Development in 24 Hours 
- Unreal Engine 5 RPG Development with C++ and Blueprint (Volume 1: Basics, Combat, and VFX) by Dr. Chihming Chiu
- Unreal Engine From Zero To Proficiency (Foundations) Patrick Felicia

Polyhaven's Dash Plugin for UE 5 (Scatter Masking Features | Learn all of Dash here!)
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Unreal Engine 5 Beginner Tutorial Unreal Sensei.& Modular Castle Environment

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